Occam XIV: Al Pass

2014: Aerial Assist

Game Description:

In the game, the alliances win via getting the 2'-diameter exercise balls into the scoring areas located on the far end of the field. The match begins with a 10-second autonomous period, where robots use the pre-programmed instructions to score points. Said points are worth 5 more during the Autonomous period, and one goal will be lit up "hot" during each half. That goal is worth 5 additional points, for a maximum total of a 10-point bonus. In addition, every robot that moves from the center to their own side of the field earns another five point bonus. When Tele-op starts, the teams take control of their respective robots. The cycle starts when a human player transfers a ball onto the playing field. The robots can then do either the basic goal score (take the ball to the other end of the field), or assist them in doing so. The recipient of the latter will earn bonus points. Throwing the ball over the truss when transferring will add 10 additional points. Having an alliance partner catch it will earn 10 more points. A robot in the goalie zones can block shots via extending upwards. More information can be found on Wikipedia.


Status: Demo Robot

Al Pass in Quarter Final 3 at the 2014 Greater DC Regional